Foxhole: Airborne release doubles its previous playercount record, steadily grows playerbase nine years past its initial release date

Published on:

Foxhole is an incredible sleeper hit of a game. On paper it is a polished, complex top-down wargame where each player is a soldier in a fictional war between two countries that have been at each other's throat for centuries.

In reality, it is an incredibly unique experience. Every bullet and vehicle and tank and bunker complex and battleship is built, shipped, and crewed by groups of players. This game rewards cooperation above all, and even small contributions push your entire faction forward towards the common goal of capturing the region of Caoiva.

With the Airborne update, the developers introduced functional new planes, ships, and aircraft carriers, which are going to shape up the war in unforeseen ways that not even our veteran players can predict fully. The very first Airborne war has in fact started a few hours ago, and will probably last more than a month of real-life time.

Foxhole is a very mature and somewhat slow-burning game that values player interaction above all else. I am so happy to be part of this with my group, Providence, this tight-knit community that formed out of a desire to learn the intricate mechanics of the game together.

If you happen to try it out and join in, the first rule is to not be afraid to ask in the conveniently open-to-all (even to enemies) voice chat. Everyone is eager to help and will not leave you struggling.

Until then, let's hope to meet each other in the skies.

submitted by /u/Tsenos
[comments]

Source link

Related